1

Title

Description.

Time

Session/Activity Name

Session Description

Speaker Name(s)

Time

Session/Activity Name

Session Description

Speaker Name

12 pm

Welcome and Introductions

12 pm

Welcome and Introductions

12 pm

Welcome and Introductions

Portrait

Speaker Name

Job Title

Company Name

Portrait

Speaker Name

Job Title

Company Name

12 pm

Welcome and Introductions

12 pm

Welcome and Introductions

12 pm

Welcome and Introductions

12 pm

Welcome and Introductions

U/Day Hanoi

Ngày 17 tháng 6, 2026 | 2:00 pm - 6:30 pm

Fairmont Hanoi 

Đăng ký ngay
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Giới thiệu về sự kiện

Join us for dinner!

Chào mừng bạn đến với U/Day Hà Nội - sự kiện dành riêng cho cộng đồng Unity developer đầu tiên tại Việt Nam, diễn ra vào ngày 17/06/2026. Chúng tôi kết nối các nhà sáng tạo, lập trình viên cùng những chuyên gia hàng đầu về UA và Monetization để cùng khám phá lộ trình phát triển, triển khai và tăng trưởng trò chơi cũng như các trải nghiệm tương tác.


Dù bạn đang xây dựng dự án đầu tay hay đang vận hành một siêu phẩm toàn cầu, U/Day Hà Nội chính là bản đồ dẫn lối bạn đến với hệ sinh thái One Unity.


WHEN

Ngày 17 tháng 6, 2026

2 pm - 6:30 pm

WHERE

COYA Barcelona

W Barcelona, Plaça de la Rosa dels Vents, 1, 1st floor, Ciutat Vella, 08039

Barcelona

15

 Fairmont Hanoi

Tại sao bạn nên tham dự?

1

Khám phá nền tảng One Unity

Trở thành những người đầu tiên cập nhật các đổi mới mới nhất, bao gồm Unity AI, Unity IAP và Unity Vector.

2

Góc nhìn từ chuyên gia

Tham gia các phiên chuyên sâu và lắng nghe kiến thức thực tiễn về UA và Monetization từ đội ngũ chuyên gia toàn cầu của Unity.


3

Kết nối cộng đồng

Mở rộng mạng lưới kết nối với cộng đồng developer năng động và tài năng trong khu vực.

Diễn giả

Đội ngũ Lãnh đạo Unity

 

Portrait

Ashley Navon

VP Global Partnerships at Unity

Portrait

Danielle Cohen

Senior Director, Strategy & Revenue at Supersonic from Unity

Portrait

Minseok Song

Head of Entertainment

Korea & SEA at Unity

Portrait

Nahum Shemeh

VP Sales & Partnerships APAC at Unity

Chuyên gia từ Unity


 

Portrait

Assaf Litwak

INSEA-MENA Region Leader at Unity

Portrait

Alex La

Senior Business Strategy, Unity Offerwall

Portrait

Audrey Nguyen

Client Partner, INSEA at Unity

Portrait

David Hoang

Performance Manager, INSEA at Unity

Portrait

Fred Yang

Senior Manager, Partner Engineering at Unity

Portrait

Hiep Tran

UA Lead at Falcon Game Studio

Portrait

 Kah Yong Seow

Senior Software Engineer, Engine Support at Unity

Portrait

Kartheek Gantela

Senior Account Executive at Unity

Portrait

Khoa Dn 

Client Partner, SEA at Unity

Portrait

Linh Nguyen

Account Manager, INSEA at Unity

Portrait

Mélanie Dours

Staff Product Manager at Unity

Portrait

 Nathan TenBoer 

Manager, Game Design and Revenue Consultancy at Unity

Portrait

Phuc Tran

Chief Revenue Officer at Lihuhu Games

Portrait

Prathyush Nair 

Director, Head of Grow INSEA at Unity

Portrait

Shawn Beck

Senior Partner Engineer at Unity 

Portrait

 Yuqing Wang


Senior Product Growth Manager at Unity

Schedule

Main Keynote |14:00- 14:40

Welcome Speech: Develop, Deploy, Grow

Minseok Song

Head of Entertainment, Korea & SEA at Unity

Unity Engine Product Roadmap

Fred Yang

Senior Manager, Partner Engineering at Unity

State of Unity AI

Shawn Beck

Senior Partner Engineer at Unity

Unity In-App Purchases

Kah Yong Seow

Senior Software Engineer, Engine Support at Unity

Grow Your Games with Unity

Ashley Navon

VP Global Partnerships at Unity

Ads Product Roadmap

Linh Nguyen

Account Manager, INSEA at Unity

Unity Vector

Linh Nguyen

Account Manager, INSEA at Unity

Building Global Hit Games with Supersonic

Danielle Cohen

Senior Director, Strategy & Revenue at Supersonic from Unity

Create with Unity |15:00- 17:30

 

State of Unity 6: Key features

Shawn Beck

Senior Partner Engineer at Unity

Unity Mobile to Web: Porting Best Practices & Web Updates

Fred Yang

Senior Manager, Partner Engineering at Unity

Unity AI in the Unity Editor Workflow

Shawn Beck

Senior Partner Engineer at Unity

Unity In-App Purchases: Architecture, IAP+, and Migration Strategy

Kah Yong Seow

Senior Software Engineer, Engine Support at Unity

AMA - Panel of experts

All speakers

Grow with Unity - User Aquisition|14:00- 14:40

 

Grow with Unity - User Acquisition |15:00- 17:00


Welcome & Agenda

Ashley Navon

VP Global Partnerships at Unity

Unity Vector

Mélanie Dours    Staff Product Manager at Unity

Yuqing Wang    Senior Product Growth Manager at Unity

From Zero to Top Channel: Falcon Games’ Tapjoy Offerwall Journey

Hiep Tran    UA Lead at Falcon Game Studio

Linh Nguyen    Client Partner at Unity

Meet AURA: Our Innovative on-device UA platform

Kartheek Gantela

Senior Account Executive at Unity 

AMA - Panel of Experts

All speakers

Grow with Unity - Monetization|15:00- 17:00


Welcome & Agenda

Assaf Litwak

INSEA-MENA Region Leader at Unity

How to Optimize the Ad Monetization in the Bidding Era?

Phuc Tran    Chief Revenue Officer at Lihuhu Games

Audrey Nguyen    Client Partner at Unity

Offerwall Monetization: The Missing Layer for Your Complete Game/App Economy

Alex La

Senior Business Strategy, Unity Offerwall

The Challenge of Creating a Sustainable Virtual Economy

Nathan TenBoer

Manager, Game Design and Revenue Consultancy at Unity

AMA - Panel of Experts

All speakers

Đăng ký ngay
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Schedule(2 days/ 2 tracks)

10:00 AM

Welcome and introductions

Joint Welcome Address by Unity Technologies and ADGaming

Katmerka Bosch | Senior Manager, Pro Training GTM + Programs

 Track 1/Day 1

3:30 PM

Closing remarks by Unity and AD Gaming

To round out the day, we’ll be encapsulating it all with a forward-looking session on the latest features for the Unity Editor and our exciting product roadmap for the year ahead.

Title

9:30 am

Coffee and registration

Join us as we kick off a day of learning, networking, and inspiration.

Tyler Zangaglia is a host of exceptional ability. Studies show that a vast majority of guests attending events by Tyler have been known to leave more elated than visitors to Santa's Workshop, The Lost of Continent of Atlantis, and the Fountain of Youth.

10:00 am

Welcome and introductions

Joint welcome address by Unity Technologies and company.

Time

Session/Activity Name

Session Description

Speaker Name(s)

  10:00 AM

 Track 2/Day 2 

9:30 am

Coffee and registration

Join us as we kick off a day of learning, networking, and inspiration.

Tyler Zangaglia is a host of exceptional ability. Studies show that a vast majority of guests attending events by Tyler have been known to leave more elated than visitors to Santa's Workshop, The Lost of Continent of Atlantis, and the Fountain of Youth.

10:45 am

Networking break

Network with fellow Unity gamedevs and make key industry connections.


Time

Session/Activity Name

Session Description

Speaker Name

3:30 PM

Closing remarks by Unity and AD Gaming

To round out the day, we’ll be encapsulating it all with a forward-looking session on the latest features for the Unity Editor and our exciting product roadmap for the year ahead.

BREAKOUT SESSIONS

Business Track

1 pm

State of Gaming - A Unity Perspective 

Join Larry Hryb, Unity’s Community Director, for an updated look at the forces shaping the future of gaming. Building on last year’s insights, Larry will share fresh perspectives on emerging industry trends, evolving player expectations, and how developers can stay ahead of the curve. Get actionable strategies for navigating today’s fast-changing landscape, and end with a look at where we're headed next year.

Larry Hyrb, Unity

2 pm

Growth Unlocked: Player-First Monetization & Scalable UA for Studios of All Sizes

This session covers player-first monetization strategies that work across all mobile player types without compromising experience, then shows how to reinvest that revenue into targeted UA campaigns at scale. Using proprietary Unity data, you’ll get actionable ideas to build your growth loop – no matter your studio size.

Sandra Amir, Unity

3 pm

Thunder Lotus: 33 Immortals Game Balancing with Unity Analytics 

How do you create an analytics framework to support game balancing and gameplay decisions? Game designer Cem Ertekin talks about 33 Immortals' journey in using Unity Gaming Services analytics tools to create a robust framework that answers the correct questions, is aware of its limitations, and is easily maintainable. The talk will refer to real case studies and data from 33 Immortals (both pre- and post- Early Access) to provide examples.

Cem Ertekin, Thunder Lotus

Rambod Kermanizadeh, Unity

Tech Track 

1 pm

Graphics Optimization 

Join Mike Geig, Senior Manager, Advocacy and Community to dive into the powerful graphics optimizations and tools in Unity 6.

Mike Geig, Unity

2 pm

Boosting Your Game Performance with Unity 6 Profiling Tools 

Watch Ryan Warner, Senior Software Development Consultant, demonstrate the recommended profiling workflow in Unity 6. He’ll show you how to find expensive function calls in Timeline and how to master the Profile Analyzer to identify and diagnose slow frames. Learn how to optimize memory and capture and analyze allocations, assets, and duplicates with the Memory Profiler.

Ryan Warner, Unity

3 pm

Unity AI Demo

Discover the latest of Unity AI in the Engine. 

Mike Geig, Unity

Fireside Chat

1 pm

Budge Studios: Theater System- A Framework for Async Loading

Introduces the Budge Theatre System, a reusable framework for asynchronous loading in Unity. It addresses challenges faced by Budge Studios in supporting older devices and managing large game sizes, offering an MVC-based solution built with Addressables to reduce load times and memory pressure. The presentation delves into the system's concepts, development issues, and future plans.

Donovan Sotnikow & Ian Girard, Budge Studios 

2 pm

Hack'nStack + DOTS

Join Triple Boris As they showcase their innovative project, a performance-focused game built with Unity's cutting-edge tools. Discover how they utilized Unity’s Data-Oriented Technology Stack (DOTS) to achieve stable gameplay systems, even under heavy load, and optimized performance for the Nintendo Switch.
Alexandre Gareau, Triple Boris

3 pm

Nonprofit Partner Connections

Copyright © 2026 Unity Technologies
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"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here).
Other names or brands are trademarks of their respective owners.

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